Changed the "Fix shell normals" from an import option to a button command you can perform at any time on the selected object.Added a button in the UI for opening the settings folder, so you can more easily edit the xml (or delete it to have the bridge create a new one).Replaced PyMel code with standard cmds since it is no longer supported by default in Maya.Displays the version of RizomUV on the "Run RizomUV" button.Now tries to automatically finds the latest version of RizomUV installed by checking the windows registry.User will be prompted to manually browse for "Rizom.exe" will instead. Fixed winreg issue for older versions of Maya.Currently the main benifit is you no longer have to press "Save" in Rizom, the bridge will do that for you when importing! :] If you are using RizomUV 2022.2 or later, this will be used as default to communicate with Rizom instead of writing lua scripts to disk that it detects and reads. Fixed an import bug when not using the RizomLink checkbox. Fixed an crash with the bridge not starting when trying to read the version name from older installs of RizomUV.NO LINUX OR MAC OSX SUPPORT - You could hack the script to get it running, but it's not something I can officially support at the moment.Tested with Maya versions 2020 to 2022.3 on Windows 10.Quick packing shortcut that lets you pack selected UV channels with settings defined right in the bridge.
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